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Junkster Junkpiles

I was given the task to create the junkpiles for Junkster with guidance and feedback from the art lead. I took this opportunity to learn Substance designer which was a daunting task, but very rewarding. Textures were blended using vertex paint and RVT inside Unreal Engine.

2048 texure size

2048 texure size

Junkpile material graph

Junkpile material graph

Junkpile dust material graph

Junkpile dust material graph